Two undisclosed live service titles from Sony's internal studios have been officially put on hold. The decision, revealed by a major financial news outlet, comes after an evaluation of ongoing projects. This move underscores Sony's strategic realignment towards both online and offline gaming experiences. A representative for PlayStation confirmed that the projects were discontinued following a thorough review process. The company remains committed to fostering innovation in game development, emphasizing that Bend Studio and Bluepoint Games are integral parts of their family of developers.
The future direction for these two studios is currently under discussion. Both teams are renowned for their contributions to the gaming industry, with Bend Studio being a long-standing partner since 2000, known for its work on popular franchises. Bluepoint Games, acquired by Sony just a couple of years ago, has specialized in remastering and reimagining classic titles. Despite this shift in project focus, neither studio faces closure. Sony has assured staff that they are actively working to minimize any potential disruptions and ensure smooth transitions. Additionally, it is worth noting that recent months have seen other adjustments within Sony's gaming division, including the discontinuation of certain titles and the closure of associated development teams.
This strategic adjustment reflects Sony's dedication to maintaining a balanced portfolio of games that cater to diverse player preferences. By reassessing and reallocating resources, the company aims to strengthen its position in the competitive gaming market while supporting its talented development teams. Such moves highlight the importance of adaptability and forward-thinking in the ever-evolving world of video games, ensuring that players continue to enjoy high-quality, engaging experiences.