Sony Reevaluates Live Service Game Strategy with Two More Cancellations

Jan 17, 2025 at 9:03 AM

In a significant shift from its earlier ambitions, Sony has recently announced the cancellation of two additional live service projects for PlayStation. This decision marks a continuation of the company's retreat from its initial plans to launch over ten new live service games in the coming years. Back in 2022, Sony expressed confidence in the future of live service gaming, but recent developments suggest a more cautious approach. According to reports, these cancellations involve projects from Bend Studio and Bluepoint Games. Despite this setback, Sony assures that both studios will remain operational and are exploring new directions for future projects. The company also emphasizes its commitment to developing both online and single-player experiences.

The decision to cancel these projects follows a strategic review by Sony. Bend Studio, known for its work on Days Gone, was reportedly working on a new intellectual property that would expand upon the open-world systems of its previous game. Meanwhile, Bluepoint Games, renowned for remastering classics like Shadow of the Colossus, was developing a live service title within the God of War universe. While Sony did not disclose whether these cancellations would lead to layoffs, it stated that it is committed to minimizing any business impact on its employees. The company remains focused on ensuring a smooth transition for the affected teams.

Bend Studio had been actively recruiting talent for this ambitious project, seeking individuals with experience in leading AAA live-service games. The cancellation of these projects underscores Sony's evolving strategy in the competitive live service market. In recent years, Sony has faced challenges with several live service titles. For instance, Concord, a 5v5 sci-fi shooter, was taken offline just weeks after its release due to poor reception and weak sales. Other notable cancellations include a cooperative game from London Studio, which led to the studio's closure, and a multiplayer game set in the world of The Last of Us from Naughty Dog. Additionally, a live service project based on Twisted Metal and a cooperative Spider-Man game from Insomniac were also scrapped.

Sony's adjustment in strategy reflects a broader industry trend where companies reassess their priorities in response to market demands. While the company has had successes with live service games like Helldivers 2, the overall performance of these titles has been mixed. Moving forward, Sony appears to be adopting a more balanced approach, continuing to explore live service opportunities while maintaining a strong focus on traditional single-player experiences. The company's leadership has acknowledged concerns about the direction taken under former PlayStation boss Jim Ryan, indicating a desire to find a more sustainable path in the evolving gaming landscape.