A significant development has emerged at the University of North Carolina Greensboro (UNCG), as it recently became one of only 36 U.S. universities to join Epic Games' Unreal Academic Partnership. This prestigious collaboration signifies UNCG’s leadership in integrating advanced gaming technology into its academic programs and research initiatives. The partnership aims to enhance student experiences by exposing them to cutting-edge industry standards, ultimately raising the bar for interactive media within the university.
The journey toward this milestone began with a vision set forth by Dr. John Borchert, director of UNCG’s Network for the Cultural Study of Videogaming. Under his guidance, the Unreal Fellows program was established, bringing together faculty members from various disciplines such as Media Studies, Animation, and Music. These educators have embraced Unreal Engine technology in their teaching and research, demonstrating how skills developed through video games can be applied across multiple industries. The partnership not only solidifies UNCG’s commitment to advancing technological education but also paves the way for innovative applications of real-time 3D rendering in fields like television production, architecture, and manufacturing.
This new chapter opens numerous opportunities for students and the broader community. By offering interdisciplinary programs focused on game studies, design, and esports, UNCG prepares learners to thrive in an increasingly digital world. Moreover, active involvement in clubs and career development initiatives equips students with practical skills and connections that will serve them well beyond graduation. Ultimately, this partnership underscores the importance of embracing emerging technologies and fostering environments where creativity and innovation flourish, positioning UNCG as a leader in shaping the future of interactive media.